The navbar is back because i don’t want to build a new website for squidbeak studios right now, I already have this stuff anyways. might as well keep going with it.
There’ve been a few minor updates to fix random bugs that came about because I was rushing other updates out, and also finally fixing the annoying iOS AudioContext bug stopping. I’ll probably put out a separate post detailing the problem and fix for that in case it helps anyone else building a phaser game is running into this.
Otherwise, just some random gameplay tweaks here and there. We’re getting close!