Spawnable Object: Heart

This represents an Extra Heart power-up item. When a player touches this item, they gain 1 additional life.

Spawnable Object data #

{
  "key": "h",
  "gridY": <GridY>,
}

Data Fields #

gridY #

The GridY position to spawn this object (see Coordinate System)


Example Level JSON #

{
  "items": [
    {
      "type": "chunk",
      "data": {
        "0": [
          {"key": "b", "gridY":   0},
          {"key": "b", "gridY":  10},
          {"key": "b", "gridY":  20},
          {"key": "b", "gridY":  30},
          {"key": "b", "gridY":  40},
          {"key": "b", "gridY":  50},
          {"key": "b", "gridY":  60},
          {"key": "b", "gridY":  70},
          {"key": "b", "gridY":  80},
          {"key": "b", "gridY":  90},
          {"key": "b", "gridY": 100}
        ],
        "50": [ {"key": "h", "gridY": 50} ]
      }
    }
  ]
}