This represents an Extra Heart power-up item. When a player touches this item, they gain 1 additional life.
Spawnable Object data #
{
"key": "h",
"gridY": <GridY>,
}
Data Fields #
gridY #
The GridY position to spawn this object (see Coordinate System)
Example Level JSON #
{
"items": [
{
"type": "chunk",
"data": {
"0": [
{"key": "b", "gridY": 0},
{"key": "b", "gridY": 10},
{"key": "b", "gridY": 20},
{"key": "b", "gridY": 30},
{"key": "b", "gridY": 40},
{"key": "b", "gridY": 50},
{"key": "b", "gridY": 60},
{"key": "b", "gridY": 70},
{"key": "b", "gridY": 80},
{"key": "b", "gridY": 90},
{"key": "b", "gridY": 100}
],
"50": [ {"key": "h", "gridY": 50} ]
}
}
]
}