Spawnable Object: Coin

Last Updated: February 26, 2025

This represents a Coin or a type of Gem (Green, Red, Blue). From the game’s perspective, coins and gems are the same kind of spawnable object (“coin”), but a “coin” or “green/red/blue gem” are different types of “coins”. A default coin awards 1 point, green and red gems award 2 points, and blue gems award…

Spawnable Object: Bomb

Last Updated: February 26, 2025

This represents a Bomb, the only harmful obstacle in the game. When the player touches a bomb, 1 life is deducted from their total lives. There are some other interactions involving bombs as well, for example when a mushroom power-up is activated, all existing bombs are turned into coins/gems. Spawnable Object data Data Fields gridY…

Spawnable Object: Mushroom

Last Updated: February 26, 2025

This represents a Mushroom power-up item. When a player touches a mushroom, their bird increases in size and all existing bombs are transformed into coins whose types are determined randomly according to set probabilities defined in the game. The game speed also increases. Spawnable Object data Data Fields gridY The GridY position to spawn this…

Spawnable Object: Star

Last Updated: February 26, 2025

This represents a Star power-up item. When a player touches a star, two colorful bars appear above and below the bird, and touching either bar awards a random gem: Spawnable Object data Data Fields gridY The GridY position to spawn this object (see Coordinate System) Example Level JSON

Spawnable Object: Heart

Last Updated: February 26, 2025

This represents an Extra Heart power-up item. When a player touches this item, they gain 1 additional life. Spawnable Object data Data Fields gridY The GridY position to spawn this object (see Coordinate System) Example Level JSON

Spawnable Object: Potion

Last Updated: February 26, 2025

This represents a Potion power-up item. When a player collects a potion, all existing bombs are transformed into a coin or gem matching the potion’s color. For example, yellow potions transform bombs into coins, green potions transform bombs into green gems, and so on. Spawnable Object data Data Fields type Defines the type (color) of…

Spawnable Object: Bomb Column

Last Updated: February 26, 2025

This represents a column of bombs with a vertical gap that the player can fly through. While technically this could be constructed manually with just bomb objects, it’s frequently used in the base game mode and presets to construct more complicated patterns. A bomb in a bomb column is spawned in one of 16 predetermined…

Spawnable Object: Empty

Last Updated: February 26, 2025

This represents an empty space. This is primarily used to add some space between consecutive chunks, which normally would be spawned immediately one after the other. If more space is needed between two chunks, an empty spawnable object can be added at the end of the first chunk to offset the following chunk by that…