Item type: Chunk

Last Updated: February 26, 2025

Represents a group of Spawnable Objects. This is used to manually place individual objects (ie coins, bombs, etc) at specific grid points. See the Spawnable Objects documentation for which specific objects can be spawned and their respective data fields. A chunk’s data field is a map whose keys are GridX values, and values are arrays of Spawnable Objects. Each entry…

Item type: Preset

Last Updated: February 27, 2025

Creates one of the predefined preset group of spawnable objects without having to manually place each object. For example, to spawn a long “coin wave”, we wouldn’t want to manually calculate the appropriate position for each coin – instead, we can use the “coin wave” preset with some configuration to define how tall and wide…